ProtoPie — prototyping interactions that feel real
Designers build screens that move like the finished product, without writing code,
and test the flow and the interactions before development begins.
- PrototypingLike the real thing, without code
- ConnectionsMultiple devices · sensor interactions
- OCUBE supportAdoption · training · design systems
What lets you test it as if it were built
Interactions without code
Variables and conditions handle complex transitions and responses, with no code written
Across devices
Prototypes that talk between phone, tablet, PC and wearable, so the real service flow can be tried
Using the sensors
Gyroscope, microphone, camera and proximity input built into the interaction
Reusable components
Repeated interactions kept as components — consistent across screens, and quicker to make

Where ProtoPie is used
Mobile and web applications
Screen flow and user experience tried out before an app or web service is built
Automotive (in-vehicle HMI)
Prototyping interactions for infotainment systems, digital clusters and head-up displays
Smart devices (IoT and wearables)
Designing and testing UX and UI for smart TVs, watches and connected home devices
Kiosks and appliances
Testing the experience on retail kiosks, smart fridges and other touchscreen products
